Finally after what seemed like hundreds of deaths to Cho'Gall (I'm sure the number was a lot less to be honest) the guys of Saturday Knight Fever (sadly there were no real life gals in the raid) killed Cho'Gall.
Last week I had experimented with a 4 man ranged team that simply obliterated the adds but left too little DPS on the big fella himself and meant we lost a lot of time switching and caused people to make minor mistakes which in turn led to too much corruption which really hurt us in the final phase. This week we went with 3 ranged and 2 melee and on the very first pull of the night down he went.
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