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Sunday, 10 November 2013

BlizzCon 2013 Review aka Warlords of Draenor wtf!

The stuff from BlizzCon is mostly good news imho. The new expansion isn't what I was expecting and the time travel but not time travel thing is something odd but we have a wibbly wobbly timey wimey time line already as a new char starts in a post-Cataclysm times but at levvel 60 moves back in time to Outlands until 68-70, then forwards to Northrend (but still pre-Cataclysmic) before until level 80 before returning back to post-Catatclysmic timeline until 90 as we quest through Cataclysm and Mist of Pandaria zones.
Of my predictions only the very obvious were correct. They were:
  1. I'll start with the 99.9% certainty, a new expansion;
  2. We will not get a new playable race or a new class;
  3. We will get new character models for all existing races except Goblins, Worgen and Pandaren;
  4. We will level to 100;
  5. We will get a 7th tier of talents;
  6. Normal mode raids will adopt the flex technology allowing raid sizes to vary between a minimum of 10 and a maximum of 25; 
The expansion "highlights" are that Garrosh escapes and goes back in time to Draenor to and try to prevent Gul'dan drinking the blood of Mannorth and thereby preventing the Orcish demise and allowing him to build the Iron Horde, which will try to invade Azeroth. 
This is a bit of a disappointment as it seems to be another Horde centric expansion and all focused around Orcs. But it is really too early in the whole process to really make a judgement so I'l give it the benefit of the doubt. As a lore freak though the whole expansion does sound like it could hit the right spots. 
We have also been given a "Garrison". This is player housing and shows what the farm was the trial for. Garrisons contain buildings that "can have multiple tiers, specializations, offline progression, and more!" I am really hoping this is account bound so my alt army can share the base that Evlyxx will build. Th efarm has not been done on my alts and their garrison would definitely never get off the ground. I like this idea but only one per faction per realm please. We are getting seven dungeons, 4 for leveling and 3 heroic only. This is awful. Had they all been for leveling and then heroic it would be much better but as one of the heroic only ones is Upper Blackrock Spire that wouldn't work anyway. Mists saw 4 initial leveling dungeons with 2 added mid way through and that made that much better so seeing this number reduced when we're getting 10 levels simply doesn't cut it for me. 
Moving on to end game, we have two Raids with 16 bosses plus World Bosses. This is awesome news and follows the trend started in Cataclysm and proved great in Mists. I just hope that we get a two raid teir later in the expansion this time around. 
The raids come in four difficulties Raid Finder, Normal (currently known as Flex), Heroic (currently known as Normal) and Mythic (currently known as Heroic). Sounds great and makes sense renaming them. Raid Finder stays much as it is now, with the exception that if people drop from the group mid way through the boss will scale down to adapt to the new number in the group. Normal (WoD) and Heroic (WoD) difficulties will also be flexible with 10-25 players and cross realm enabled. Their loot will be the traditional style and bosses will drop 1 item per 5 players and if that produces 2.6 items a boss will drop 2 items and then have a 60% chance of dropping the third item.
These changes are brilliant and will help smaller raid guilds hugely. As a raid leader and officer in a guild that raids this makes me happy as I won't have to make decisions to leave anyone of our 15 person raid squad out of our progression focused team out of the raid team.
Mythic difficulty will be a 20 man raid group. This is NOT flex enabled and will work exactly as heroic raids do now. That is they have a defined raid id and players will not be able to join a second raid even if they have only killed the first boss of the raid.
The Mythic raid difficulty changes really are a kick in the teeth for me and our main raid team. We raid 6 hours a week and don't demand high attendance because we realise that people have family and work to do as well as play games. Considering this our progress is awesome and if we were to raid as much as most other guilds on our server would be pushing for the number 2 spot. But we currently run 10 man because we don't have the resources to manage a 20 man raid guild. Our server is also really tough to recruit on (maybe Connected Realms will change this) because we have too many guilds and too few skilled raiders on the server to go round. 
Most of the expansion this change would have not had any impact on our team but we're currently 2 bosses away from heroics (Mythic come WoD) and that is liable to happen in the next month. Under the current system we'll be moving on to heroics soon. If we were in Warlords of Draenor we would have finished and be left with the option of farming the instance waiting for the next raid, bringing in alts to restore some form of challenge or simply declaring the game as beaten and stop raiding.
Moving up to a 20 man raid team would for us mean we need 15 more skilled raiders, it would mean we need to implement a fully fledged loot distribution system which means someone to manage it. The beauty of 10 man raiding is that loot can be /rolled because there isn't much competition for items and unlucky streaks don't really affect things when there are only 2 people rolling. But doubling up can cause an unlucky player to go a long time without winning anything. The new loot system also won't help that as items now will be open to all who can wear the armour class which means /rolls for mail, leather and plate will be between mêlée and casters now, although the drp rate of a usable item will increase too but that can just help introduce unlucky streaks.
My biggest fear is that if we don't make the change and try to have a 20 man raid team I will lose most of my team and be left with the option of not raiding at the level I am now.
Something needs to be done and Rob Pardo's answers to questions similar to my concerns didn't give me the impression that Blizzard were liable to change this decision. Time will tell and at least we have time to make decisions, I just want Shadowsong to become a Connected Realm real soon so I can have the option of recruiting people now in preparation for the future. One thing is for certain, me and the officers in Exhumed are going to have to make some tough decisions in the next few months.
Anyway moaning over and lets look at something more positive! The new models look absolutely awesome and the fact that they have made them look so good while keeping the look and feel of the races is a testament to the graphics team. I just can't wait to see the remaining models, particularly the human models.
We don't yet know when or how the new character models will be released yet. It could be that Blizz have all of the completed race at launch, or they could add them every patch. Personally I hope they are added at launch but if only half the races are fully complete by then I'd rather see them launched then and get the ramaining races added later rather than delay them all.
It has also been confirmed that there will be no free re-customization for characters after new character models. This is something that I really can support as the models are so true to the originals it does seem pointless. But I'm sure if there is uproar at the new look I can see this decision being reversed. The bigger disappointment in this statement is that I don't believe that there will be any more character customisation than we already have which is a real shame as compared with games released in the past 5 years the Warcraft character models are so generic.
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Sunday Screenshot #24


Another of my stratpics, this time for Siegemaster Blackfuse to add to the previous ones for Thok and Malkorok.

If you wish to use these, please feel free to do so but please do not claim them as your own.
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Monday, 4 November 2013

BlizzCon 2013 Predictions For Warcraft

With BlizzCon 2013 almost here I thought it was time for me to make some predictions for Warcraft, some based on known fact others pure speculation on my part.
  1. I'll start with the 99.9% certantity, a new expansion;
  2. The expansion will be called "The Dark Below";
  3. The focus of "The Dark Below" will be the Aqir and we will encounter them in subterranean Azeroth, much like the Old Kingdom and Azjol-Nerub instances we encountered in Northrend. This will give us a new area with connected zones without needing to add new land mass to the world of Azeroth;
  4. We will not get a new playable race or a new class;
  5. We will get new character models for all existing races except Goblins, Worgen and Pandaren;
  6. Hunters, mages and rogues will get a major rework to make their specs more diverse much like warlocks had in Mists;
  7. We will level to 100;
  8. We will get a 7th tier of talents;
  9. Abilities will become more spec based with several class abilities removed to reduce ability bloat we currently have on the action bars;
  10. Guilds will be able to level to 30;
  11. Guilds will be able to form alliances with other guilds;
  12. Timeless Instances - will allow all players to queue for all dungeons not above the players level. Players higher than the dungeons level will be scaled down to the instances level;
  13. There will be new 5 man dungeons, but no heroic versions;
  14. LFR will remain but will be made easier and reward players with the equivalent of heroic 5 man content;
  15. Flex raids will remain and effectively replace LFR as the introduction to raiding and remain a viable gearing up mechanism;
  16. Normal mode raids will adopt the flex technology allowing raid sizes to vary between a minimum of 10 and a maximum of 25;
  17. Heroic mode raiding will be fixed at 10 and 25 man raid sizes;
  18. Scenarios will be extended and be used for end of zone quests;
  19. Connected realms will be extended and there will effectively be 4 realms in each region, a PVE realm, a PVP realm, an RP realm and an RP-PVP realm;
  20. Annual Pass 2 will be announced, with the Fae Dragon mount, Diablo 3 expansion, Hearthstone and Heroes of the Storm as freebies thrown in to sweeten the deal and make people forget that the expansion release date of autumn 2014 is over a year since patch 5.4 and the Siege of Orgrimmar was released.
That concludes my predictions for next week's BlizzCon. I'd love to hear your predictions for Warcraft's future or your thoughts on mine.
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Sunday, 3 November 2013

Sunday Screenshot #23


Another of my stratpics, this time for Malkorok to add to the one from last week for Thok.

If you wish to use these, please feel free to do so but please do not claim them as your own.
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Sunday, 27 October 2013

Sunday Screenshot #22


 Not strictly a screenshot but lately I have been working on some easy to understand strategy for our guild's flex raiders.

Rather than produce the usual wall of text, I chose to produce a picture that covers the main points and shows the positioning.

If you wish to use these, please feel free to do so but please do not claim them as your own.

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Friday, 25 October 2013

Evlyxx's Boomkin Weak Auras Import Strings


Been a lot busy again lately but finally got some spare time to hit the leveling trail on my druid. Gone boomkin cos I can't do kitty at all and I've leveled my pally, death knight and warrior in the respective tank specs so I thought I'd be different.

Been having a whale of a time too but mastering that pesky rotation as boomkin is no easy feat. Therefore I had to put together a good boomkin Weak Aura set that enabled me to watch my dots and cast either Wrath or Sunfire while in the correct Eclipse.

As I think they're rather good, I thought I'd share them with the world! I have also ventured into the world of YouTube so you can actually see the Weak Auras in action (and to see how bad I am at being a boomkin, but that is a story for another day!


When importing make sure you manually copy and paste from the lower box on PasteBin, as whenever I try to import using their clipboard feature my strings get rejected despite it copying exactly the same text. Makes no sense but the manual method does work. For your convenience, I have posted these on Pastebin as well as this page but the copy paste from here is hit and miss and I would strongly recommend you use PasteBin if you get an import error.

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Once again I'd like to thank TouchyMcFeel for his awesome Weak Aura tutorial videos on YouTube, you really should subscribe to his channel regardless of your Weak Aura abilities.
My other Weak Auras can also be found on PasteBin: Priests
Other Classes:
General:
If you have any feedback on these imports or need help with Weak Auras just post a comment below or send an email to evlyxx at evlyxx dot co dot uk.
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Tuesday, 15 October 2013

The Sin Bin

Been thinking about the issues I have seen in LFR recently, like people beating on General Nazgrim in defensive stance, and I wonder if Blizzard could implement a sin bin type effect for players that spend more than a few seconds doing the wrong thing so that the offender gets teleported out of the fight area and made to watch an in-game cinematic explaining that doing the "wrong thing" is wrong and that the next time they repeat the same offense in that fight will simply result in the offender being placed in the Sin Bin for the rest of the fight. This allows for someone to make a number of potentially raid wiping mistakes in a fight and get ported out to educated on why they shouldn't be doing what they're doing.

Being placed in the Sin Bin would mean that the player would lose all rights to loot from that boss in that week in LFR difficulty raids and only be able to return to the group once the group defeats that boss.

This not only educates the player in what not to do but also penalises repeat offenders and not the group (yes they are a man down for the fight but that is probably a positive overall anyway).

If the player repeats the offence the following week, the same process happens rather than instantly penalising them. I don't think there would be a need for harsher penalities as losing the ability to get a loot drop from a boss for multiple weeks is penalty enough in my opinion.

Do you think this would work? If not what measures do you thank could be put in place to help educate these players?
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Thursday, 10 October 2013

Patch 5.4 One Month On


It has now been a month since we got 5.4 which brought us the Siege of Orgrimmar and the Timeless Isle, so I thought it was a good time to review the patch.

The Timeless Isle has proved to be anything but Timeless, people are now avoiding the place like the plague now they have geared up all their alts, got a gazillion Timeless Coins and nobody wants to kill the Celestials or Ordos unless it is Wednesday (I guess that would mean Tuesday to you folks on the western edge of the Pond) and oddy I think that is because of the lack of dailies.

The rep grind for Emperor Shaohao is amazingly Old Skool vanilla style and to be honest that sucks more than a Dyson. Added to that annoying rep grind is the fact that there is only a mount at exalted really makes the whole grind rather pointless unless you're rep and/or mount obsessed OCD freak like me and even I'm doing it so slowly I don't know if I'll bother until 6.0 and the next level cap when I'll be able to solo AoE farm the mobs there because currently the competition for the few mobs that are there is either nothing to kill or only you there which makes pulling a single mob both tricky and time inefficient. Blizz really dropped the ball on this one.

I'd much rather seen ANY mob on the Timeless Isle give rep and vary the quantity based on the mob so the rare elites, Ordos and Celestials gave a load of rep say 250, normal elites a rep based on their HP say 25 to 100 and non-elites a tiny bit say 10 rep, give rep from ALL quests (and special events) and finally give us the option of handing in Timeless Coins for rep, this gives players choice on how to gain the rep and will also get rep while going about their business on the Timeless Isle.

On the raiding front, Heroic Garrosh has died already, many guilds are blitzing through normal modes still and there is a lot of bitching about Flex Raids and LFR. It saddens me a little that the mystery and excitement of the race to world first is over so fast. I remember progression in Naxx being a weekly thing rather than daily and I'm convinced that the reason stuff dies so fast is because the top guilds spend so much time testing raids oin the PTR. While I agree that this testing is needed to avoid the bugfests that existed in Vanilla it does spoil the game and I'd love to see the heroic bosses remaining untested on the PTR.

Normal raiding for the majority of guilds is progressing much faster than I expected too which is currently another worry. I'm still convinced we're destined to be raiding Orgrimmar for at least 9 months and that is if Blizzard annnounce the beta launching in the few weeks after BlizzCon 2013 and if that is true my guild (currently 9/14) are likely to have cleared heroic Siege and with all respect to the guys and girls I raid with we're not that good and would make it a snoozefest like Dragon Soul and Icecrown Citadel before it which were great raids spoiled by their difficulty and the time we spent in them.

However, the biggest drama is the Flex LFR debate. LFR is really awful right now and stories of 6 hour wing runs are all over the forums. Which is crazy and many people are whining that LFR is too hard while others are citing that a lack of normal raiders in LFR is occurring because they run Flex instead of LFR. I have experienced great one great LFR run (on a Wednesday) and attrociuos LFR runs (at the weekend). The difference in each was the presence of highly geared raiders. In the weekend runs there were a number of DPS doing less than 30k DPS and healers that were being out healed by enhancement shaman and shadow priests both of which is awful regardless of gear level. This really shows that a small number of people simply log in to LFR and then do as little as possible or worse actively try to hinder the group.

The best example of the deliberate acts to hinder groups is to be found on General Nazgrim, By repeatedly beating on him during defensive stance, you can, even on LFR, wipe the raid. There is no way to prevent this without kicking the offender who can simply do the same to the next group which doesn't fix the problem, just moves it to the next unfortunate group.

I'm unlikely to run LFR much, even on alts, this patch as once I have gained an ilevel of over 510 I'll simply join a flex raid where I can be among competent people who want to earn theior progression and loot rather than, dare I say, lazy scrubs who simply want to be carried through content to get their loot. The game has been plagued for too long by "entitled casuals" and I think Blizzard have given the truly dedicated people (hardcore and casual alike) a way to avoid having their playtime impaired by the idiots.

I'm not hoping to have offended anyone with the last paragraph but I'm sure there are people out there that will see this as an "elitist prick" statement and my response to that is that I'm not a bad guy. I'll gladly help anyone in this game and will give everyone a 2nd chance. But for every 9 genuine folk out there that want to play the game and help benefit the other 24 people in their LFR group there is always that 1 person that wants to get their kicks from wasting the time of everyone else in their group and those people simply don't deserve a 2nd chance as they'll only spit it back at you. As the proverb goes, "you can lead a horse to water, but you can't make it drink".
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Tuesday, 24 September 2013

Happy 1st Birthday Pandacraft!



Today marks the 1st birthday of Mists of Pandaria, or as I like to call it, Pandacraft. Like many Warcrafters, I was very skeptical when the expansion was announced at Blizzcon 2011. Pandas? Really? I was ready to quit the game not just because of this announcement but because I was having a hard time trying to raid and this announcement just made too much badness incoming. SWTOR seemed the saviour!  Thankfully, SWTOR failed me andI found a new guild that was raiding at times that ere compatible with my shift work. I decided to stay around and see what Pandacraft would bring.
I tested the beta and it looked cool but looks alone wouldn't be enough to make the whole idea of Panda's seem like a great expansion focus. On the PTR I played very little as I don't like to burn myself out on the content before it matters so I dodn't know what the content was going to be like, but the good news was it didn't look too gimmicky, certainly not like Kung-Fu Panda. The date was announced as September 25th and I was as ready as I would ever be. I'll admit I was nervously excited as I really expected it to suck and if it did I was going to lose a fantastic guild and the game I loved in the next few weeks.
To compound matters, my guild, Exhumed of Shadosong EU, decided to get the World Last kill of heroic Deathwing (we like to think that but it is a complete guess) minutes before the expansion was about to hit. The servers didn't go down as they had previously, to give us access to the new content, Blizz had mastered a new tech to allow things to be done seemlessly. Then at midnight server time the launch happened and we went to Pandaria. The usual lag ensued but hey we were there!

The mad rush to level showed, what looked like awesome content. This was good. I was happy, everyone else was happy too. We dinged 90 and then we discovered the biggest problem, it wasn't Pandas it was dailies and retarded rep grinds. 

Oh how I loathe Halfhill and the beauty of the Valley of the Four Winds. Why, cooking dailies. Then there was the Golden Lotus dailies/rep grind argh!!!! Why was I doing the Golden Lotus dailies? Well as an OCD enchanter I wanted all the enchant recipes and they also happened to be the best wrist and weapon enchants. And for that I need exalted with the Shado Pan. Except I couldn't get rep with the Shado Pan because I needed to be given access to them by repping up with the Golden Lotus who also didn't like me enough to get access to all the quests!

By the end of the first week the Exhumed team was ready for raiding, we had found that the 5man  heroics were not too hard, scenarios were easy and with the abundance of dailies valour was capped easily. Eventually the rep grind ended and Exhumed and I got into the cycle of dailies, heroics, sceanrios and raiding. 

The raiding content in Pandacraft has been fantastic and I'll have to admit looking at the tier 14 and tier 15 content it has probably been the best raiding expansion ever. Sure there is still nothing to touch the likes of Ulduar or Karazhan but likewise there has been no Hyjal Summit or Crusader's Colisieum.

The expansion has also given us pet battles, something I expected to suck and has proven me wrong there too as they are great fun and a distraction from the main focus of the game, clever stuff Blizzard keeping us in your game when we may be bored of your game.

Scenarios were something that I did get excited about, until we got them. I was expecting scenarios to replace group quests at all levels and these would be a great way of delivering the epic end of zone questing experience from Vanilla without the annoyance of having to spam general chat with stuff like "LFM Dun Modr quests" for an hour before giving up hope and just moving to the next zone. Sadly their implementation was less epic and they are just dull running them much beyond the second or third time.

I thought I'd save the best till last. The feature that I have enjoyed most this past 12 months has been Challenge Mode Dungeons. These are awesome and I really would love to see this feature expanded upon to include ALL 5 man content ever released. Not only is this really fun content to run it is challenging. It is how I like my 5 mans. It makes you play your class to its maximum potential, it makes you CC, it makes you think and yes it maks the elitist prick part of me smile because I know that every Joe Schmoo won't be able to do it and I want it to stay that way and, thankfully, so does Blizzard.

My hopes for the next 12 months are that we will have the next expansion around Easter, I really don't want more than 6 months running Siege of Orgrimmar (or any other raid to be honest) but I don't think that will happen and if anything I expect that it will be summer when the expansion hits.

So that's my fly by review of this expansion's 1st year, what have your highlights been? What features have you loved? and loathed? I'd love to hear from you guys either via Twitter or in the comments below.
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Tuesday, 17 September 2013

Sunday Screenshot #21

Apologies for this actually being a Tuesday screenshot, work, Timeless Isle and slacking  stopped me :( However, in better news, after 4 weeks stuck up a tree in Hyjal waiting for Ban'thalos to spawn he did, this morning and after a failed attempt on successfully tamed him on my 2nd try!

For those who may be wondering, his name is the Native American Indian word for owl.
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Monday, 16 September 2013

How To: Improve Your PC's WoW Performance


Recently I have become a bit concerned with how badly my PC is running WoW so I have done a bit of researching around on how to boost this performance without spending a shed load of cash.

My PC specs are:
  • Case: Novatech Gaming Case with 3x Scythe 1900rpm120mm Fans (1x exhaust 2x intake)
  • Power Supply: Novatech 750w
  • CPU: AMD Bulldozer FX-8 Eight Core 8150 Processor
  • Heatsink: Cooler Master TX3 Evo (with 2x Scythe PWM 92mm Fans in push/pull config)
  • Motherboard    GIGABYTE GA-770T-USB3 AM3
  • Memory: Crucial Ballistix Sport 8GB (2x4GB) DDR3 PC3
  • Graphics Card: Palit GeForce GT 630 1GB GDDR3
  • HDD: SanDisk 128GB Solid State Hard Drive + Seagate Barracuda 500GB SATA HDD
  • Monitors: 1x 23" Samsung (1920x1080) and 1x 19" Dell (1440x960)
  • ADSL: 2MB connection (I'm 8km from my exchange, so best I can get until fibre comes)
Nothing amazing but also nothing really crappy and it does deliver a reasonable rendition of WoW. However, over the summer the system had been running hot, 28C at idle, 42C when running WoW and in LFR the temp would rise to 48-50C and my FPS would vary between 10 and 60 FPS in LFR depending on activity. In normal 10 man raids I vary between 45 and 60 FPS. My graphics settings were custom running through the list my settings were:
  • Display Mode: Windowed
  • Resolution: 1920x1080 (Wide)
  • Multisampling: 8x
  • Vertical Sync: Disabled
  • Texture Resolution: High
  • Texture Filtering: 8x Anisotropic
  • Projected Textures: Enabled
  • View Distance: Ultra
  • Environmental Detail: Ultra
  • Ground Cluter: High
  • Shadow Quality: High
  • Liquid Detail: High
  • Sunshafts: High
  • Particle Density: High
  • SSAO: Disabled
  • Triple Buffering: Disabled
  • Reduce Input Lag: Disabled
  • Hardware Cursor: Enabled
  • Graphics API: DirectX 11
  • Max Foreground FPS: 60
  • Max Background FPS: 8
The biggest concern was that I was cooking my unclocked CPU and that this was killing my FPS as I knew from previous research that the main cause of performance loss while playing WoW is the CPU battering that WoW does.As my ADSL runs at a pitiful 2MB, I had already installed the Leatrix Latency Fix to ensure that I was getting the lowest latency possible. This is a registry hack, which according to the author "will reduce your online gaming latency significantly by increasing the frequency of TCP acknowledgements sent to the game server. For the technically minded, this is a program which will modify TCPAckFrequency."

Then while listening to the Bitter and Salty podcast (yes it is a WoW podcast!) they were discussing a similar issue and provided a link in their show notes to a pair of fixes (fix 1 and fix 2) they found on the official forums. They made interesting reading and made some suggestions about moving a few in game tasks directly to the graphics card software. I followed the instructions and amended the setting in my NVIDIA Control Panel and the below settings in game:
  • Multisampling: 1x
  • View Distance: High
  • Environmental Detail: High
  • Ground Cluter: High
  • Shadow Quality: Fair
  • Liquid Detail: Good
  • Sunshafts: Disabled
  • Particle Density: Good
These changes make minimal graphical difference to the game but still gave me a great performance boost as I was now running between 30 and 60 FPS in LFR depending on activity. In normal 10 man raids I vary between 50 and 60 FPS. My temperatures were unchanged. So I did some reading and found that my CPU was most likely being forced to run as a 4 core processor by Windows and looking at the task manager performance module confirmed this to be the case. A quick registry tweak (shown below) fixed that but the temps still sat in the mid 40s when running WoW. 

I also discovered that my CPU was badly configured as by overclocking it I could raise the performance and lower the temperatures by dropping the voltage (all beyond me but the instructions were simple to follow). I ended up with a smoother running PC that was now running about 5C lower.  
CPU cooler with dust jacket. Not good.
Ultimately with a big enough improvement I was happy esecially as the room ambient temperature was hovering around the 20-25C most of the time. 
But two weeks after making the change my BIOS battery decided to die and I had to replace it. Upon opening my case I was presented with a nasty surprise as my CPU cooler was covered in dust, I wish I had not gone into "ERMGHERD PARNICK" mode when I saw it and cleaned it off before thinking about a photo but the one here is a good representation.
Needless to say since cleaning the cooler up (and adding a 2nd fan to suck air through the CPU cooler in addition to the one that was blowing air through the PC is a lot happier and now sits at room ambient temperature when not under load and around 28C when playing WoW.
So next on my shopping list for my PC are some heavy duty dust filters, although I am concerned that they will reduce my air flow and increase temperatures but it can't be as bad as a layer of dust! Can it?
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Tuesday, 10 September 2013

Duane: You Won't Let Me Raid


Duane has returned this week and to be honest he is wearing my patience down. For my newer readers, he is not a real person, he is merely a character I have created to represent "my typical guildmate". This post contains not one incident but two! 

Duane#1 is an old time guildy, he has a history of declaring himself as a wannabe raider but also has a history of changing his main, random afks, turning up late having to leave mid way through the raid and has been generally unreliable. Our progression team is also looking for a hunter and Duane decided he wanted to try out. Exhumed has 2 raid teams and we always start people off in the lesser progressed raids so we can get a look at them and give them a chance to gear up before we let them into the progression team. Duane started his trial by turning up 10 minutes late, then taking afks and left early. He then repeated this the next raid and in the 3rd one he was 10 mins late again so I replaced him and told him I wasn't going to accept him into the progress team, at which point he decided to realm transfer the hunter to find a raid team that was compatible with his available times.

Yesterday we were short a man for our 2nd team run and were facing Megaera with 2 healers and average DPS. This meant we were looking for a really good DPS or a 3rd healer and Duane shouts up in /g saying he'd like to join on his DK who was in PVP gear and an average ilvl of 483. I told him we needed someone with much better gear or a healer. After 30 minutes of trying to fiond the right person, we made the decision to cancel the raid. Just after this I got had the following conversation with Duane:
Duane: not raiding? 
Me: No, cant get a team capable of taking down Megaera  
Duane: now kids back at school im capable of being here more now gearing up dk atm bored of hunter  
Me: How long before you're bored of that?  
Duane: wont be I get the impression tht u guys are not my greatest fans?  
Me: It is not that but you have a history of changing your mind, getting bored with toons and when joining raids disappearing mid way through when we raid we need someone we can depend on to turn up, do a good job and not keep other people waiting around  
Duane: only wen kids on holidays its hard for me to find time u must understand tht. but normally all i need is 2 mins at 8:30 to put kids to bed and thts it, u will see i will prove myself 
Me: That I understand completely, but as a raid leader I can't be pissing 8 people off to accommodate 1 persons RL needs  
Duane: true tht but 2 mins at 8:30 is all i will need ever,  i have alot more time play with intference now 
Me: But if that is in the middle of a rid that isn't good enough  
Duane: so u wont accept 2 mins at 8:30 to put my kids to bed? so im really not gonna get a chance to raid here really then?  
Me: No, because it interupts the flow of a raid we have a scheduled raid break at 2130 UK if you're wanting a break before that we would have to take a break 30 mins in to the raid. We have a set raid time because it fits the lifestyle of most guild members, many like myself are here because of that. Sadly we cannot make things fit for everyone 
Duane: totally cool, I messed it up for myself really 
Shortly after the conversation ended he /gquit and logged off. It saddens me to lose guildmates but to be honest losing someone that can't accept that the guild can't be shaped to their personal circumstances at everyone else's loss is something I can live with.

Then today Duane#2, a recent recruit to Exhumed who has signed up for a few RBGs and a raid once (if my memory serves me right. /w me and the conversation was:    
Duane: what is the min ilvl for the 2nd raid team? really need to start gearing up  
Me: With Siege coming this weekit is 520ish 
Duane: for 2nd team?  
Me: Well 1st and 2nd team will be doing same content so ilevel is the same  
Duane: im sitting on 480 and no more drops from lfr but i cant get that from LFR apparently, been looking on boss loots 
Me: You could have been signing up for the Sun/Mon runs and spending your valor on the 522 gear from the rep vendors 
Duane: i have been but dont have enough valor atm for another peice 
Me: You have not signed for many runs otherwise as a healer you would have got in the team
Duane: i have been and for pvp BG's also been on the website alot 
Me: And if you valor capped each week and had been running 4x ToT lfr you would have better than 480 ilevel  
Duane: im unlucky with drops if they drop at all,i have [Contender's Wyrmhide Leggings]+ [Hurricane Belt]+2x trinkets pulling my ilvl down thats all
Me: You have killed Jonrokh x1, Horridonx1 and Councilx2 in ToT lfr on Duane. That means you have not tried to gear up  
Duane: hmmmm, deffo run more LFR than that  
Me: with only 4 boss kills you cant claim to be unlucky  
Duane: iv deffo ran LFR more times than that, im missing some achi also that i should have from running all the bosses in LFR, I'll run LFR this week, the reset is tomorrow 
Me: Well you'll still be a long way off the min level. We'll probably run a flex raid Monday that you could join  
Duane: ok  
Me: Ideally you'd need to be close to 500 but depending on who signs it won't be a major problem if you're a bit under 
Duane: i will try and gear as much as i can  
Me: and sign up for the raids on the calendar, you should also gem and enchant your gear 
Duane: i am working on it, my JC is 600 but my enchant is 450+  
Me: You're not working on it, nothing is gemmed or enachanted  
Duane: so im working on it  
Me: The AH has all the stuff and there are JC and enchanters in the guild that will do the enchants and cuts for free if you give them the mats  
Duane: Duane is busy fighting against Looking For Raid - Megaera (100%, 25/25 people alive)
Duane#2 actually upset me more than Duane#1, because I can't stand being lied to, His gear is shown below as grabbed by Mr Robot, and currently sits at ilevel 480, unenchanted and ungemmed:


His raid experience is also far from awe inspiring (see below), and with a total of 4 boss kills in Throne of Thunder LFR I'd hardly call getting no loot unlucky.


So, the guy has put in zero effort and is now expecting a spot in our Siege of Orgrimmar raids. Call me mean but I really can't see the point in carrying people through content when they're simply too lazy to help themselves. Although as you'll see at the end, he did get off his ass and go straight into LFR, although it is too little too late I fear.

Is this typical of my guild? No thankfully, but I think it is typical of the entitled casual that the game encourages now by throwing loot around like sweeties and these guys just don't realise the impact gear has on their performance. Sure if you're a world first raider type you probably could compete in such gear and if I'm missing out on a player of that calibre, I'll regret it when I find out he's moving to Method or Paragon next month.This all reminds me of an excellent parody by Sharm.......

Am I being mean?  If you think I am I'd love to hear how you would deal with the situation.
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Saturday, 7 September 2013

TSM 2.0 Group Import Strings: Materials


Been threatening to share my Trade Skill Master 2.0 import strings for a while so I finally got of my rear end and decided to make it a reality. As I have many strings, I have decided to split them into the sub sections, This post will give you the imports for what I call Materials, and I'll deal with them purely in alphabetical order of my names.

The first is "Archaeology", this includes all of the keystones such as the Dwarf Rune Stone:
52843,63127,63128,64392,64394,64395,64396,64397,79868,79869,95373
Next up is "Cloth" this includes bolts of cloth as well as the base item such as Runecloth and Bolt of Runecloth:
14047,14256,21840,21877,24271,2589,2592,33470,41510,41511,4306,4338,4339,53010,53643,72988,82441
My "CraftingSpecials" contains items that are used in craft but don't fall into any other category, (e.g. Shadow Silk)
10285,11382,12804,12809,12811,13422,13926,14227,15409,17010,17011,17056,17202,17203,21881,23572,30183,31080,3182,32428,34249,40199,42253,43102,4337,4402,45087,47556,49908,52078,5373,5500,5635,6358,6359,6530,69237,7077,7079,71998,7971,80433,814,83064,94289
All my enchanting mats are grouped together into a group called "Dusts". Here you will find things like Lesser Magic Essence:
10938,10939,10940,10978,10998,11082,11083,11084,11134,11135,11137,11138,11139,11174,11175,11176,11177,11178,14343,14344,16202,16203,16204,22445,22446,22447,22450,34052,34053,34054,34055,34056,34057,52555,52718,52719,52720,52722,74247,74248,74249,74250,74252
"Elementals" is a group that does not contain shaman pets but rather items such as Living Essence as these drop from elementals:
10286,12803,12808,21884,21885,21886,22451,22452,22456,22457,22572,22573,22574,22575,22576,22577,22578,23571,35622,35623,35624,35625,35627,36860,37700,37701,37702,37703,37704,37705,52325,52326,52327,52328,52329,54464,7067,7069,7070,7075,7076,7078,7080,7082,7972
All the raw mats for crafting gems are found in my unimaginatively entitled "Gems" group, in which you'll find things like Black Diamond:
11754,1206,1210,12361,12363,12364,12799,12800,1529,1705,18335,21929,23077,23079,23107,23112,23436,23437,23438,23440,23441,24243,24478,24479,32227,32228,32229,32230,32231,32249,36783,36784,36917,36918,36920,36921,36923,36924,36926,36927,36929,36930,36932,36933,3864,39998,42225,52177,52178,52179,52180,52181,52182,52196,5498,7081,71805,71806,71807,71808,71809,71810,76130,76131,76133,76134,76135,76136,76140,76141,774,7909,7910,818
For making buff food and drinks you need "Groceries", here I include everything a cook would need, unless you're cooking your books!, like Lean Wolf Flank and 100 Year Old Soy Sauce;
1015,1080,1179,12037,12184,12202,12203,12204,12205,12206,12207,12208,12223,13754,13755,13756,13757,13758,13759,13760,13888,13889,13893,1468,159,17194,17196,18255,20424,21024,21071,21153,2251,22644,23676,24477,2593,2594,2595,2596,2672,2673,2674,2675,2677,2678,2680,27422,27425,27429,27435,27437,27438,27439,27515,27516,27668,27669,27671,27674,27677,27678,27681,27682,27854,27860,2886,2924,31670,31671,3173,33444,33823,33824,3404,34412,34736,35562,35948,35949,3667,36782,3685,3712,3730,3731,41800,41801,41802,41803,41805,41806,41807,41808,41809,41810,41812,41813,43007,43009,43010,43011,43012,43013,43501,44834,44835,44853,44854,44855,44940,4537,4603,4655,46784,5051,53062,53063,53064,53065,53066,53067,53068,53069,53070,53071,53072,5465,5466,5467,5468,5469,5470,5471,5503,5504,58262,58265,58278,60838,62778,62779,62780,62781,62782,62783,62784,62785,62786,62791,6289,6291,6303,6308,6317,6361,6362,67229,6889,723,74659,74660,74661,74662,74832,74833,74834,74837,74838,74839,74840,74841,74842,74843,74844,74845,74846,74847,74848,74849,74850,74851,74852,74853,74854,74856,74857,74859,74860,74861,74863,74864,74865,74866,75014,769,7974,81403,81405,81414,8150,8365,85506,85583,85584,85585,98111,98116,98118
All the flowers lovingly picked by my herbalist get sold under a group called, "Herbs" whicch includes pretty flowers such as Icecap;
1288,13463,13464,13465,13466,13467,13468,22785,22786,22787,22789,22790,22791,22792,22793,22794,23117,2447,2449,2450,2452,2453,3355,3356,3357,3358,3369,36901,36903,36904,36905,36906,36907,36908,37921,3818,3819,3820,3821,41814,4625,52983,52984,52985,52986,52987,52988,5637,6522,72234,72235,72237,72238,76137,765,785,79010,79011,8153,8831,8838,8839,8845,8846,9262
The group called "Leather" contains all the goods my skinner retrieves from the corpses of dead beasts from around the world of Azeroth, including classics such as Light Leather:
12607,15407,15408,15410,15412,15414,15415,15416,15417,17012,21887,2318,2319,23793,25649,25699,25700,25707,25708,2934,29539,29547,29548,33567,33568,38425,38557,38558,38561,4232,4234,4235,4255,4304,44128,4461,52976,52977,52979,52980,52982,5784,5785,6470,6471,72120,72162,7286,7392,783,79101,8154,8165,8167,8169,8170,8171
"Ores" contains all the products of mining a ore node (except gems as they have their own group) so Dense Stone is included as well as Thorium Ore:
10620,11371,12359,12360,12365,12655,22202,22203,23427,23445,23446,23447,23448,23449,23573,2771,2772,2835,2836,2838,2840,2841,2842,3164,3575,3577,36909,36913,36916,37663,3858,3859,3860,41163,51950,52185,52186,53038,53039,54849,58480,6037,72092,72093,72094,72095,72096,72103,7912
The group called "Pigments" includes pigments and inks so items like  Ivory Ink as well as Alabaster Pigment are found within:
37101,39151,39334,39338,39339,39340,39341,39342,39343,39469,43103,43104,43105,43106,43107,43108,43109,61979,61980,62323,67319,67335,79251,79253,79740
I have an experimental group called "Seeds" that contains all the seeds sold at Halfhill Market. They sell surprisingly well, especially Scallion Seeds:
79102,80590,80591,80592,80593,80594,80595,89326,89328,89329
Lastly is the group I call "Vendor" which covers all sorts of random stuff that is used by professions (e.g. Pink Dye), you're unlucky to stumble across these items on the AH but if you see them and see others making coin from them why not try your luck.
10290,10647,11291,14341,18567,2320,2321,2324,2325,2604,2605,2880,3371,3466,38426,38682,39354,39684,40533,4289,4291,4340,4341,4342,4399,4400,44499,44500,44501,4470,52188,5956,6217,6260,6261,63388,64670,65892,65893,7005,79249,83092,8343,9260

That finishes the first batch of my import strings. I don't claim these lists to be perfect and they don't all include every item possible but if they are not, they are missing very few items. If you find an incorrectly placed or missing item, please feel free to comment below.
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Sunday, 1 September 2013

Sunday Screenshot #20


I have been lusting after the Fiery Warhorse's Reins ever since Burning Crusade when my old guildmate Cheiftan won one on an alt run through Karazhan. I really don't want to add up the number of kills I have on Attumen across my account (which incidentally is only post TBC) but as a finger in the air I'd say that I have run it an average of 3 times a week for the past 5 years which puts my guesstimated kill count at over 700.

However as the screenshot shows that has finally ended with my monk, Wilkini being the lucky toon. Am I happy? Oh hell yeah, although it will mean I have to now farm Netherweave Cloth in Sethekk Halls now as I can focus on the big blue chicken there.
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About the Author

By day I'm an IT Server analyst for a major telecoms compnay in the UK and I've been playing World of Warcraft since November 2005 when a pair of colleagues bullied me into playing! I have evolved into a raider (summer 2006), an auction house wheeler dealer (2007), a guild officer (2007), an altoholic (2008), a raid leader (2008), a Warcraft blogger (2010) and a PVPer (2012)

My main has, and always will be Evlyxx, a priest and I love to heal. I started as Holy in vanilla, dabbled with the shadow side during the middle part of Burning Crusade, before returning to Holy but I have been mostly Discipline since mid-Wrath.

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